![]() Mizusaki’s realistic motion wouldn’t fit her eccentric passion – and fortunately, the team understood that as well.Īnytime Asakusa’s having a revelatory moment, or simply letting loose her inner passion, she instead turns into a cartoony mass of excitement. In summary, she’s a massive nerd in the way many storytellers are. Realism doesn’t matter to her, but she’s the kind of creator who feels physical pain when the smallest detail in their work feels arbitrary… which is sometimes unavoidable due to the harsh realities of the creative process, hence her relatable character arc that’s all about learning to compromise, then making those compromises bow down to your vision as much as possible. ![]() It’s clear that Asakusa embodies every storyteller out there obsessed with internal logic. The same can be said about the other two members of the main trio, as seen in the following episodes. Fascinating insight, though his greatest reveal was that his instructions for this random shot featuring scared Asakusa was to draw her like a frog staring at a snake. The acting blueprints are his, the arc of motion was handled by Izumi Murakami, Shuto Enomoto was in charge of the fluttering hair, while Eri Kinoshita polished up the character art. Nagaya explained that Mizusaki’s climactic shot is actually a collaboration between various animators, a non-standard chimera cut. Now that’s touching in and of itself, but the moment hits harder because Eizouken has always made an effort to animate each main character with a distinct style that fits their personality those distinctly Mizusaki-like gestures that her parents notice are the same ones that Science Saru’s animation team has been emphasizing, as keeping her demeanor consistent and realistic has stayed a high priority. Mizusaki’s parents, endeared by their daughter’s animation after recognizing much of her personal body language in the short film, acknowledge her acting skills in the field she truly cares about. Moments like the neat chiaroscuro sequence depicting Kanamori’s shady deals embody the stylistic diversity that we’ve been enjoying all along, while the show’s understated focus on its setting and the environment itself – a big factor even in the final short film they create – leads to a long chase scene that is equals parts hilarious and spatially aware.Īnd of course, this applies to the most cathartic scenes as well. Episode #08, storyboarded and directed by Seishiro Nagaya, is an excellent example of that. The last stretch of episodes, going from the delivery of their mecha short film to their final work, is exhilarating in that distinctly Eizouken way, but somehow manages to escalate the madness. ![]() Keep Your Hands Off Eizouken ended true to itself, which is the greatest praise you can give to a title as idealistic as this one. This is our final look at the most inspiring series about creating animation! Keep Your Hands Off Eizouken came to an end without compromising the ideals of its production, even as deadlines got tight by the end. ![]()
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